Splitting up to get ready and equipped, the party decided to meet up at Sand Street around noon. When you arrive at the glassworks, you find the building curiously silent. Smoke still billows out of the furnace chimney, sending a thin finger of black smoke upon to the sky. As you approach the building an old lady who is tending her vegetable garden across the road shouts over to you:
"You boys don't want to be disturbing Lonjiku! He has had his lads in there for two straight days, working on some big order. I haven't seen a soul leave that place all day. He does that sometimes, pays them double to work straight through. Their wives don't always like it, but it is good money!"
You can see that heavy curtains have been drawn over the small port-hole like windows that dot the wall, but you can hear the faintest echo of activity from inside the building. The rumble of the furnace is very evident, partially drowning out the other noises. A few locals are watching you now, clearly wondering what interest the town's heros have in the glassworks.
The main door is off to the far right. There may also be a back door.
The Glassworks
Posted by Miguel Enrico Gonzales at 1:10 PM
Labels: campaign stuff
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5 comments:
OOC: The glassworks factory is located at the near lower left corner of the map. Area No. 20.
So, what would you like to do?
arao is gonna ask around the ppl in the vicinity first about whether they saw ameiko and tsuto the nite before.
that would be the vegetable lady, and the monks in the house of ioun stones.
also ask if they noticed any weird happenings last nite, i.e. dogs suddenly barking, or shutting up for that matter, maybe a scream, etc.
after that, he will go knock on the glassworks, and talk to lonjiku. he will also ask jarek to go check for clues at the back door.
darn we don't have an elf with us do we? need the perception bonus...
when arao talks to lonjiku, is it diplomacy check, or bluff check? arao doesn't have bluff, so he's gonna be as straightforward as possible.
guy stand beside arao during the discussion.
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