As the party meets up at the Glassworks, they find that there is no crowd at the door to the factory, no gawpers this time, no gossips or wags. Just silence, and the strange stillness of death. More strangely, perhaps, there is no guard at the door.
When you enter you find the scene much as you left it. All bodies have been removed, and the furnace no longer sends its sweltering heat through the room, but there are enough reminders of the horrors that met you here to keep you all deep in your own thoughts.
But the place appears deserted. There is a strange sense to the dormant building that makes the hairs prick up on the back of your necks.
And then you realise ... there are no guards in here either.
A quick search of the upstairs floor reveals nothing, reveals nobody. You head downstairs.
DM: The Horror Continues. Oh, The Horror!!!
Posted by Miguel Enrico Gonzales at 9:24 PM
Labels: campaign stuff
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