Guy wanted to round up and gather up the towns people against the goblins but he stopped as he was what was happening in the festival grounds area. Just within the square, there are two human corpses, stiff and angular with mortis. There are also several people who need attention. A young lady, who he recognizes as having been attending the stall for one of the inns, appears to have broken a wrist. Guy prepares some bandages and a splint from the readily available material, getting Lloyd to cut strips of cloth and hold the arm while the cleric does the bind. The girl is in shock, but manages to tell you that she broke it not from a goblin attack, but when people trampled her on their way out of the square.
As you help her you see some acolytes leave the temple, led by Father Zantus. They too are searching for injured, despite the distant sounds of conflict that still echo around the town, and kindly take the young girl into their care.
Arao is also helping help calm an old man who had been knocked unconscious. He is badly bruised and shaken, but other than needing some water (which he gets for him), and a calming influence, he appears fine. He does, however, manage to thank him profusely while also introducing him to a half-dozen new cuss-words (spoken in regards to the goblins).
One of the most harrowing sights, however, is a dog that has been part gutted, but still lives, its hind legs padding the ground uselessly as it attempts to raise itself. Jarek quickly flicks his dagger across its throat, quickly putting it out of its misery. For some reason, the discomfort of the dog is more galling than the stillness of the human corpses.
There are, in addition to the injured and dead townspeople, 18 goblin corpses within the festival grounds. There is some satisfaction from knowing that most of those died at the hands of you and your new comrades. Clearly things could have been a lot worse this day!
* * *
“Gryffin. My boy.” Father Zanthus calls out as he sees the eladrin is looking around the festival grounds on people to help.
“Father Zanthus, you sent word for me? Have you seen my dads?” Gryffin asks concern evident in his voice.
“Brodert is fine.” The priest assured the young wizard. “He stressed himself out earlier when he couldn’t find Volioker in either of the crowd here in the square or at the cathedral. We were able to calm him down though and is currently resting in one of the rooms of the Cathedral.
“Last thing we heard him," Zanthus continued. "the dwarf was last seen heading to The White Deer for a drink. We tried sending someone to look for him but everyone's just too busy with taking care of the injured. Tolim volunteered to find you and Lloyd as we knew you went towards the fire.
“It’s probably best that you’re here. You can now check on that crazy dwarf while I assure Brodert that you’re on the task.”
Aiding the Townspeople
Posted by Miguel Enrico Gonzales at 10:51 PM
Labels: campaign stuff
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6 comments:
OOC: Do send me your character's decision on what to do next.
Do make post actual actions. It doesn't need to be a narration.
Two sentences would do just to keep the story moving.
how about two words? "See Quink." wahehe. wonder what the kobold sage would say to us?
how about two words? "See Quink." wahehe. wonder what the kobold sage would say to us?
OOC: (I don't get it - unless its a reference to OotS, then I do.) Brodert Quink is (one of) Gryffin's adopted dads. He's currently in the cathedral resting. So will you guys be heading there?
wow kobold pla ang nagpalaki kay gryffin wahehe oots.
But It's Volioker whose missing, isuggest we look for him.
Guy consults Zanthus to try to rally the people against the still living goblins across town.
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