Leaving this charnel house behind and moving up the corridor reveals that the second corridor leading off to the right that you spotted earlier (and just north of the cave you were just in) ends in nothing more than rubble. A dead end!
The corridor continues north for another 30-40 feet, before once again ending in a dead end, with little more than a few loose rocks and rubble to suggest that excavation once took place here. Of course, the corridor ends for a reason, and that reason is that the original tunneler appear to have hit something just off to the right of the dead end.
There is a thin entrance, large enough for one man to move through, but perhaps only 2 feet wide, and clearly a rough, rather crude opening. The transition from one side of the gap to the other is obvious. You stand in the rough-hewn once-smugglers' tunnel, carved out of the natural rock, while just beyond it lies a very well constructed, albeit ancient looking, room with carefully crafted corridors leading off from it.
Moving carefully to the gap and casting some light inside reveals a small chamber with a red marble statue of a strikingly beautiful but, at the same time, monstrously enraged human woman standing in the middle of the room. Her stony expression is twisted in a rictus of absolute fury. The woman wears flowing robes, and her long hair is held back from her face by an intricate headdress of hooks and blades. In her left hand she carries a large book, the face of which is inscribed with a seven pointed star. Her right hand holds a glittering metal and ivory ranseur.
Leading to the east from this slightly tear shaped chamber is a long straight corridor that appears to lead to a series of stairs. To the north is a burnished metal door, and to the south another corridor leads off into the darkness.
There is silence within.
Welcome to the Catacombs of Wrath!
DM: Discovering the Catacombs of Wrath
Posted by Miguel Enrico Gonzales at 11:22 PM
Labels: campaign stuff
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4 comments:
religion check on red statue.
http://invisiblecastle.com/roller/view/1725181/
any info?
http://invisiblecastle.com/roller/view/1725683/
1d20+5 → [19,5] = (24)
Religion check on statue and star
1d20+5 → [8,5] = (13)
Perception check for traps
OOC: History Knowledge Check
Lloyd 1d20+7 → [19,7] = (26), success
Guy 1d20+0 → [19,0] = (19), fail
Arao 1d20+3 → [9,3] = (12), fail
Jarek 1d20+2 → [3,2] = (5), fail (super)
Gryffin 1d20+6 → [20,6] = (26), success
See next post for results
OOC: Guy sees no traps on the statue.
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