Arao: Erylium; Rd.2

(Dazed...)
STD: 2nd wind (1 heal surge, +2 def)
END: Save vs. Daze

http://invisiblecastle.com/roller/view/1738215/

SHOUT: someone turn on the lights!!!

3 comments:

rmacapobre said...

i am guessing gryffs light spell should cancel the darkness? arcana check ..

http://invisiblecastle.com/roller/view/1738761/

Miguel Enrico Gonzales said...

OOC: Actually, it seems it's erylium's darkness spell which cancelled Gryfiin's spell. So, technically there's no spell in effect. It's all plain natural darkness.

Miguel Enrico Gonzales said...

OOC: The dazed effect doesn't require saving throws but will last until the end of Erylium's next turn.