Most deities have angel servants. Although their appearances can vary, all angels are vaguely humanoid in form, with masculine or feminine features and lower bodies that trail off into flowing energy.
Angels exist as expressions of the Astral Sea, sentient energy in humanoid form. They most often serve the gods, so some believe that the gods created them. In reality, angels are powerful astral beings who appeared during the first moments of the creation of the Astral Sea. Different types of angels have different callings; they are literally manifestations of celestial vocations. Perhaps it was the needs of the gods that caused the astral stuff to spew them forth, but it was not a conscious act of creation. During the great war between the gods and the primordials, angels offered themselves as warriors to the gods that best encompassed their callings, and today they continue to act as mercenary forces for anyone willing to meet their price—be it wealth, or power, or a cause worthy of their attention.
Angels are more involved in the world and other planes than deities and exarchs. They act both openly and secretly, often acting as emissaries, generals, and even assassins.
Angel of Valor
Angels of valor, though courageous and fierce, are the weakest and the most numerous of angels called to serve a given deity.
Angel of ValorLevel 8 SoldierMedium immortal humanoid (angel)XP 350Initiative +10 Senses Perception +6
Angelic Presence Attacks against the angel of valor take a –2 penalty until the angel is bloodied.
HP 88; Bloodied 44
AC 24; Fortitude 22, Reflex 20, Will 19
Immune fear; Resist 10 fire, 10 radiant
Speed 6, fly 9 (hover)
Longsword (standard; at-will) Weapon+13 vs. AC; 1d8 + 6 damage.Dagger (standard; at-will) Weapon+13 vs. AC; 1d4 + 6 damage.Blade Fury (standard; at-will) WeaponThe angel of valor makes a longsword attack and a dagger attack. Lightning Strike (standard; encounter) LightningClose burst 1; targets enemies; +11 vs. Fortitude; 1d8 + 4 lightning damage, and the target is dazed until the end of the angel of valor’s next turn. Fiery Blades (minor, usable only while bloodied; at-will) FireUntil the start of the angel of valor’s next turn, the angel of valor’s weapons deal fire damage and attack the target’s Reflex defense instead of AC.Alignment Any Languages Supernal Skills Intimidate +12 Str 23 (+10) Dex 18 (+8) Wis 14 (+6) Con 16 (+7) Int 11 (+4) Cha 16 (+7) Equipment chainmail, longsword, dagger
Angel of Vengeance
Angels of vengeance strike down those who wrong a deity. They also punish disloyalty and failure among the devout.
Angel of VengeanceLevel 19 Elite BruteLarge immortal humanoid (angel)XP 4800Initiative +13 Senses Perception +16
HP 446; Bloodied 223
AC 34; Fortitude 33, Reflex 29, Will 33; see also cloak of vengeance
Immune disease, fear; Resist 15 cold, 15 fire, 15 radiant; see also coldfire pillar
Saving Throws +2
Speed 8, fly 12 (hover); see also sign of vengeance
Action Points 1
Longsword (standard; at-will) Cold, Fire, WeaponReach 2; +25 vs. AC; 1d10 + 9 damage plus 1d8 fire damage plus 1d8 cold damage.Double Attack (standard; at-will) Cold, Fire, WeaponThe angel of vengeance makes two longsword attacks.Sign of Vengeance (minor; encounter) TeleportationRanged sight; the angel of vengeance places an invisible sign upon the target. Until the end of the encounter, as a move action, the angel can teleport adjacent to the target. Coldfire Pillar (free, when first bloodied; encounter) Cold, Fire, PolymorphThe angel transforms into a 30-foot-high pillar of blue flame. Close burst 2; +23 vs. Reflex; 1d8 + 9 cold damage plus 1d8 + 9 fire damage. The angel of vengeance is immune to all damage until the start of its next turn.Cloak of Vengeance (until bloodied) Cold, FireAttacks against the angel of vengeance take a –2 penalty until the angel is bloodied. While cloak of vengeance is in effect, a creature that makes a successful melee attack against the angel takes 1d8 fire damage and 1d8 cold damage.Alignment Any Languages Supernal Skills Insight +21, Intimidate +22 Str 27 (+17) Dex 18 (+13) Wis 25 (+16) Con 23 (+15) Int 19 (+13) Cha 26 (+17) Equipment plate armor, 2 longswords
Angel of Vengeance Tactics
An angel of vengeance focuses on a single target. It evokes its sign of vengeance at the start of battle, then teleports to the target and spends an action point to use double attack against the foe. The angel continues its relentless pursuit of the target, paying little heed to events around it.
Angel of Vengeance Lore
A character knows the following information with a successful Religion check.
DC 20: Deities send angels of vengeance to punish those who have defied or angered them. A god might also send an angel of vengeance to test one who is in danger of falling off the deity’s path, showing no mercy for failure.
DC 25: Influential members of a clergy use a ritual to call forth their deity’s wrath in the form of one of these angels.
Encounter Groups
Angels of vengeance appear alone or in pairs, sometimes aided by angels of valor or angels of battle.
Level 19 Encounter (XP 13,600)
2 angels of vengeance (level 19 elite brute)
5 angel of valor legionnaires (level 21 minion)
Excerpts: Angels
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