The party has found Ameiko, although the girl clearly is not in a good way.
Arao cuts the tight bindings that lash the arms and legs of the young foreigner. The blood welts she has cut into her wrists are deep. It is clear the girl struggled long and hard against her bonds.
She starts to stir, moaning as if in delirium, whispering words, seeming to slowly come to some sort of awakening. Guy checks her and finds that though her injuries appear painful, but not life threatening, and it would seem that fatigue and despair more than physical assault have brought her low.
"Tsuto" escapes weakly from her lips. "Please stop!" ... the pleading horror all to evident despite her slurred voice.
Ameiko does not seem to need magical healing, just a simple dressing of her wounds (and cleaning of her bruises), and then soft cotton wraps around her badly friction burnt wrists. The young lady is awakening, and seems to point at the eladrin cleric’s water bottle. She is clearly still only on the edge of consciousness, but appears to be improving.
Heal check on Ameiko
ReplyDeletehttp://invisiblecastle.com/roller/view/1704620/
1d20 → [17] = (17)
we still need to search the rest of the basement for more clues, but
ReplyDeletesomebody needs to bring ameiko back up to the surface... any volunteers? (glances at npc guards w/ sly grin)
Guy drops to his knees and offered Ameiko some water. "Rest my child. You are safe"
ReplyDelete